2025年12月英语四级真题答案(第2套)

Part IWriting(30 minutes)
材料

Directions: Suppose it is proposed that all university students should be required to learn academic writing. You are now to write a response by stating what you think of the proposal. You will have 30 minutes to write the essay. You should write at least 120 words but no more than 180 words.

作答
参考范文
Recently, a proposal has been put forward that all university students should be required to learn academic writing. Personally, I am strongly in favor of this proposal for the following reasons. First of all, academic writing is a fundamental skill that every university student needs regardless of their major. It trains students to think critically, organize ideas logically, and express arguments clearly. These abilities are essential not only for academic success but also for future careers. Moreover, learning academic writing helps students develop research skills. Through the process of writing academic papers, students learn how to search for reliable sources, evaluate evidence, and present findings in a structured manner. Admittedly, some students in science or engineering fields may consider academic writing less relevant. However, the analytical thinking and communication skills gained from such training are universally valuable. In conclusion, requiring all university students to learn academic writing is a worthwhile and necessary measure.
Part IIListening(25分钟)

Section A

Directions: In this section, you will hear two long conversations. At the end of each conversation, you will hear four questions. Both the conversation and the questions will be spoken only once. After you hear a question, you must choose the best answer from the four choices marked A), B), C), and D). Then mark the corresponding letter on Answer Sheet 1 with a single line through the centre.
听力音频
1. What do we learn from the news report about the egg price in the U. S.?
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2. What does the news report say about most people arriving at American borders with eggs?
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听力音频
3. What do we learn from the news report about the restaurant Nettie's House?
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4. What do supporters say in response to the restaurant's new policy?
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听力音频
5. What does the report say security officers were searching for?
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6. Where does the report say the discovery was made?
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7. What did the government say would be done if security officers found what they were searching for?
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Section B

Directions: In this section, you will hear two passages. At the end of each passage, you will hear three or four questions. Both the passage and the questions will be spoken only once. After you hear a question, you must choose the best answer from the four choices marked A), B), C), and D). Then mark the corresponding letter on Answer Sheet 1 with a single line through the centre.
听力音频
8. Why does the woman say she swears it?
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9. What do we learn about Hannah from the conversation?
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10. What does the man think really matters to people?
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11. What does Hannah's husband say he'll do if she sells the new car?
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听力音频
12. What does the man say about Jake?
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13. Why does the woman feel uncomfortable about sending Jake to Lakeview school?
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14. What does the man say about their local school?
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15. What does the woman suggest at the end of the conversation?
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Section C

Directions: In this section you will hear three recordings of lectures or talks followed by three or four questions. The recordings will be played only once. After you hear a question, you must choose the best answer from the four choices marked A), B), C) and D). Then mark the corresponding letter on Answer Sheet 1 with a single line through the centre.
听力音频
16. What does the passage say is a major flaw of analytical decision-making?
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17. What does a leader tend to do when they are committed to analytical decision-making?
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18. What is a key strength of analytical decision-making?
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听力音频
19. What do we learn about Brañas Morera?
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20. What is one of Brañas Morera's secrets to living a long life?
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21. What does Brañas Morera think also contributes to a long life?
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听力音频
22. What is of great importance to students, according to the speaker?
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23. What did one study find about students seated in the middle of the classroom?
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24. What can eye contact, visibility, and more interaction probably bring about?
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25. What do we learn about extremely shy students sitting in the front row of the classroom? That's the end of Listening Comprehension.
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Part IIIReading Comprehension(40分钟)

Section A

Directions: In this section, there is a passage with ten blanks. You are required to select one word for each blank from a list of choices given in a word bank following the passage. Read the passage through carefully before making your choices. Each choice in the bank is identified by a letter. Please mark the corresponding letter for each item on Answer Sheet 2 with a single line through the centre. You may not use any of the words in the bank more than once.

原文

Some music inspires you to move your feet, some inspires you to get out there and change the world. In any case, it's to say that music moves people in special ways.

If you're especially into a piece of music, your brain does something called Autonomous Sensory Meridian Response (ASMR), which to you like a sting in your brain.

It turns out that ASMR is pretty special. According to a published study in The Journal of Prevention of Alzheimer's Disease, the part of your brain responsible for ASMR doesn't get lost to Alzheimer's. Alzheimer's to put people into layers of confusion, and the study confirms that music can sometimes lift people out of the Alzheimer's haze and bring them back to (at least a likeness of) normality... if only for a short while. ASMR is powerful stuff!

This phenomenon has been several times but rarely studied properly. One of the most famous examples of this is the story of 92-year-old Henry Dryer, who comes out of dementia while listening to songs from his youth.

Jeff Anderson, associate professor in Radiology at the University of Utah and author on the study, says "In our society, the diagnoses of dementia are resources to the maximum. No one says playing music will be a cure for Alzheimer's disease, but it might make the symptoms more , decrease the cost of care and improve a patient's of life."

题目
Word Bank
A) actuallyB) consequentlyC) contributingD) fairE) feelsF) manageableG) mendsH) observedI) phaseJ) plottingK) qualityL) recentlyM) taxingN) tendsO) yielded
答案与解析
26. 未作答
正确答案: D
27. 未作答
正确答案: E
28. 未作答
正确答案: L
29. 未作答
正确答案: N
30. 未作答
正确答案: A
31. 未作答
正确答案: H
32. 未作答
正确答案: C
33. 未作答
正确答案: M
34. 未作答
正确答案: F
35. 未作答
正确答案: K

Section B

Directions: In this section. you are going to read a passage with ten statements attached to it. Each statement contains information given in one of the paragraphs. Identify the paragraph from which the information is derived. You may choose a paragraph more than once. Each paragraph is marked with a letter. Answer the questions by marking the corresponding letter on Answer Sheet 2.

原文

Can playing video games help you get a better job?

A) The gaming industry is larger than films and music combined, yet few of us are likely to list our achievements in playing computer games as work experience in our resume. But why not? Businesses are waking up to the skills gamers can bring to the workplace.
B) One start-up is convinced that the skills learned by playing games — hard-won through years of training and battle — can be applied to real-life work situations. And Game Academy reckons its belief is backed up by hard data. Do you enjoy unusual puzzle games like Portal, or tower defence games like Defense Grid? The team has found that IT workers play those more than average. But if you prefer Civilization, Total War, or X-Com, where strategy and resource management are key, then you might have more in common with managers.
C) Game Academy's idea is simple: analyse gamers' habits from their online gaming profile, and offer courses in valuable skills that reflect their aptitudes — skills they can practise and refine in-game. And there is already a growing acceptance that gaming skills are transferable.
D) Even the military is hiring gamers. "The ability to absorb information, react swiftly and coordinate actions whilst remaining calm under pressure are often attributes of people that are good at gaming," according to a Royal Air Force spokesperson. Those skills are part of what the Royal Air Force is looking for "in a variety of roles". "Skills acquired through gaming can be very relevant to certain areas."
E) "There are plenty of soft skills that gamers can utilise in a professional setting, such as teamwork, problem solving and strategic planning," says Ryan Gardner, a regional director with Hays recruitment. But does that really mean your top 100 ranking in Overwatch should go in your resume? "It's about how you either make it relevant to the job you are applying for, or how it makes you more interesting as a potential employee," Mr. Gardner says.
F) Two years ago, a Glasgow University study made headlines for suggesting gaming could make students more successful. But "the research hasn't really changed minds, at least not yet," says one of the authors of the study, Dr. Matthew Barr. He's now writing a book on the topic. "For now, I think the negative reputation around games means that telling someone you're a determined gamer is more likely to harm your chances of getting a job. But if someone can explain how they've led a team in an online game, for example, they may be able to persuade an employer that this is useful," says Dr. Barr.
G) Playing games casually is unlikely to help your career prospects. But part of Game Academy's suggestion is to transform casual gamers into "conscious" ones, applying critical thinking to developing their skills. "We set gaming as a resource of talent," says co-founder David Barrie. "Why can't we put in our resume our gaming victories and achievements?" he asks. "If they say they want leadership — why can't I point to my years of leading World of Warcraft raids?"
H) There are already plenty of gamers out there who know that their hobby has made them who they are. Earlier this year, Matthew Ricci told gaming site Kotaku: "If you're playing EVE Online you basically already have an MBA." Often made fun of in gaming circles as a 'spreadsheet simulator' (电子表格模拟器), the economy of the fictional EVE universe is driven by real market principles. If you want to build a new spaceship, the raw material has to be mined by another player. Manufacturing costs come into effect, and commodities fluctuate in price based on demand and the distance to haul the commodity.
I) M.R. Ricci, who had always dreamed of being the boss of his own company, ran an in-game corporation comprising hundreds of players. Eventually, he realised he could transfer his skills to real-life business — instead of doing it for free. He restructured Zentch, once a taxation vehicle for his father's business, and it is now in its fourth year helping international brands enter the Canadian market. EVE teaches skills like creativity, leadership, organisation, and conflict resolution, he maintains. He credits his success to his family, his strong desire to run his own business- and 'a damn good company in Iceland that made a damn good game'.
J) Digital entrepreneur and business consultant Mia Bennett says: "In more traditional settings, gaming is still imagined to be the pursuit of teenage boys — a waste of time." But there are some links to skills like 'decision-making, the ability to anticipate and future planning," she says. "It also helps with meta-skills — learning how to learn, experimentation, and creative thinking."
K) Twelve years into his career, Mark Long, a radiotherapy physicist with the NHS in Surrey, doesn't get as much gaming time as he used to. "I would love to say that my gaming skills allow me to destroy cancer using linear accelerators like photon (光子) blasters, but that's not quite the reality." Instead, he credits old-school games like Palace of Magic with exposing him to computers. Every new gaming upgrade improved his knowledge of how they worked. Gaming also encouraged a competitive spirit — and that, he believes, translates. "When creating treatment plans, the aim is to optimise the radiation dose to the tumour and restrict it as much as possible to healthy surrounding tissues and organs," he says. It's about "repeating the process, but each time doing something slightly different to improve the result". Not unlike achieving a high score or a perfect run. "Most videogames are essentially puzzles to solve," he says. "And problem-solving is a big part of my job."
L) Over at Game Academy, Mr. Barrie is aware they still have a mountain to climb. "The employer community will need the science," he says, but confesses he only became a true believer when he started asking players about their biggest in-game achievements. "The scale and scope of their answers were amazing," he says. "But ask them the same about their work, and they don't know." "The engagement and powerful skills that people get playing a game — why can't work be like that?" he asks.
题目
Match the statements with the paragraphs
36.Certain gaming skills meet the requirements of the armed forces in Britain.
未作答
正确答案: D
37.One veteran player has applied his gaming skills to his real-world business and owes his success partly to a game company.
未作答
正确答案: I
38.According to a researcher, bad reputation about games will probably limit a gamer's chances of landing a job.
未作答
正确答案: F
39.Businesses are beginning to realise gaming skills are applicable to their employees' work.
未作答
正确答案: A
40.A physicist admits gaming has contributed to his computer knowledge and skills of solving problems.
未作答
正确答案: K
41.Game Academy proposes to help gamers develop their skills using critical thinking.
未作答
正确答案: G
42.One who enjoys playing games that require management skills to win might possess more qualities of a manager.
未作答
正确答案: B
43.In more conventional views, gaming is a time-wasting activity pursued by young boys.
未作答
正确答案: J
44.It is suggested that gaming skills be included in a resume if they enhance a job applicant's appeal.
未作答
正确答案: E
45.Many gamers know their passion for playing games has shaped their identity.
未作答
正确答案: H

Section C

Directions: There are 2 passages in this section. Each passage is followed by some questions or unfinished statements. For each of them there are four choices marked A), B), C), and D). You should decide on the best choice and mark the corresponding letter on Answer Sheet 2 with a single line through the centre.

Passage 1

原文

Junk food is now a staple of many Americans' diets. Advertising campaigns from the snack food companies, often featuring sports stars, send the message that we can neutralize any negative effects of consuming their products simply by getting more physical exercise. But recent studies show a lack of exercise is not to blame for rising obesity rates. Bad diets are.

Interventions (干预) to help reduce junk food consumption are especially important for children and teenagers. Prevention is better than cure because obesity is so difficult to treat. Unfortunately, while health education has shown some success among young children, teens have been harder to reach.

Now a large-scale study has tried an innovative approach to change teenagers' attitudes towards healthy eating, and the results are promising. The researchers argued that previous interventions have probably been unsuccessful because of a major flaw: they focused on a future, healthier you and assumed that this would be enough motivation for teenagers. In contrast, the new intervention cleverly exploits teenagers' instinct for rebelliousness and autonomy, and the value they place on social justice.

To do this, researchers had students read an article on the food industry. It revealed a secret about the manipulative and deceptive strategies used to make junk food more addictive and characterize the products as healthy. The article also explained how advertising campaigns specifically target very young and poor people, causing harm for these vulnerable groups. Afterwards, the participants read a fictional survey of teens who wanted to 'fight back against the companies by buying and eating less processed food'.

After the intervention, participants associated healthy eating with autonomy and social justice. The teenagers also rated healthy eating as being more appealing. Importantly, there were also some promising effects of the new intervention on actual behavior. A day later the students were offered a choice of snacks and drinks in a seemingly unrelated context. The teens chose healthy snacks and drinks (such as fruit or water) more often over unhealthy options (like biscuits and soda). Apparently associating a healthy diet with teenagers' own values seems to be a promising avenue to prevent obesity.

题目
46. What do we learn about advertising campaigns from the snack food companies?
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47. What does the passage say about health education?
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48. What is a major flaw in previous interventions to help reduce junk food consumption?
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49. In what way is the new intervention innovative?
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50. What conclusion can be drawn from the new research?
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Passage 2

原文

Adults dream during REM (rapid eye movement) sleep and infants have loads of REM. So, it might be fair to assume that babies have tons of dreams.

But scientists believe REM serves a completely different purpose for newborns and infants than dreaming. When babies are in REM, it allows their brain to develop pathways, connections, and eventually, learn languages.

Since your baby doesn't dream at this stage of brain development, it's safe to assume babies do not have nightmares, either. Nightmares stem from exposure to trauma (创伤), an overactive imagination, and the normal stresses of everyday life.

Are you wondering, what do babies dream about? Good question, but the answer is nothing!

So, when do babies start dreaming? The general consensus is that they start dreaming around the age of two. Psychologist David Foulkes studies children (from very small kids to teens) to bring the secrets of their dreams to the light of day. In his lab, he lets kids fall asleep and then wakes them 3 times a night and asks them to describe what they recall.

Foulkes' findings are unsurprising. Basically, little kids have little dreams. But exactly what kids see while dreaming depends on their age. As children develop and grow, their dreams do too.

Dreams of very small kids are usually just snapshots (快照), looking much more like a slideshow than a movie, when compared to the dreams of adults. They heavily feature animals and other familiar sights, like images of people eating. According to Foulkes, 'Children's dream life...seems to be similar to their waking imagination and narration.' Kids ages 5 — 9 begin seeing moving images and characters in action. Dreams now include multiple events strung together, one after the other. They also start developing greater ability to remember dreams. Still, that's not always the case: When roused during REM sleep, 25% of the kids in Foulkes' studies had no recollection of dreaming, a trend that continues through age 9.

So, if your baby seems to be in a stressful state while sleeping or is upset upon waking, there may be other factors at play.

题目
51. What do scientists think of REM?
✗ 未作答
52. What can we infer about nightmares from the passage?
✗ 未作答
53. What is the aim of psychologist David Foulkes' study?
✗ 未作答
54. What are Foulkes' findings about kids' dreams?
✗ 未作答
55. What can we assume about babies who appear upset upon waking?
✗ 未作答
Part IVTranslation(30 minutes)
材料

Directions: For this part, you are allowed 30 minutes to translate a passage from Chinese into English. You should write your answer on Answer Sheet 2.

近年来,"城市漫步(city walk)"在中国的年轻人中悄然兴起,已成为一种旅游新潮流。与传统旅游不同,城市漫步不追求在短时间内游览尽可能多的景点,而是随意行走或按照主题路线漫步在城市的大街小巷。漫步者品尝地道小吃,欣赏特色建筑,了解当地生活方式。他们还用相机或手机记录城市的风景和人物。这种旅游方式能让城市漫步者更深入了解城市的历史与文化。
作答
参考译文
In recent years, "city walk" has quietly emerged among young people in China and has become a new trend in tourism. Unlike traditional tourism, city walk does not pursue visiting as many scenic spots as possible in a short period of time. Instead, walkers stroll freely or follow themed routes through the streets and alleys of the city. They taste authentic local snacks, admire distinctive architecture, and learn about local lifestyles. They also use cameras or smartphones to record the city's scenery and people. This way of traveling enables city walkers to gain a deeper understanding of the history and culture of the city.

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写作题目:是否应该要求所有大学生学习学术写作

翻译题干节选:近年来,"城市漫步(city walk)"在中国的年轻人中悄然兴起,已成为一种旅游新潮流。与传统旅游不同,城市漫步不追求在短时间内游览尽可能多的景点,而是随意行…